I had to chuckle and I wasn't even in a particularly good mood :} If you doubt me, as a quick example, level 35. it has a huge amount of creative originality, is absolutely charming and OMGosh. So, perhaps SOME of the general mechanics are similar to others, yet the overall experience is WAY, WAY, WAY better.įable of Dwarves, IMO, is a WONDERFUL, addictive, fun, endearing (!), truly quality little TM. All other TM are DWARVED in comparison!!! :) ANYONE that only tried this TM and gave up quickly and/or is among the prevalent to compare it with Royal Envoy or ANY of the other TM's, or is afraid to retry their challenges to move ahead is just jumping the ship too quickly and/or way underestimating Fable of Dwarves and just missing the bill IMHO. It's really worth giving a try! I know it's a definite buy for me, and I'm looking forward to getting even farther into the game.įABLE OF DWARVES. Ultimately, if you liked the Royal Envoy games, then you'll probably like this one. From flipping through all of the level selection sections, it looks like there are around 50 levels in the game, which can be played in either mode. It also has a regular mode and an expert mode, with the expert giving you less time to complete the levels. Much like any of these games, it starts off relatively easy and gets a bit more difficult as time goes along. I do rather like the fact that when the workers are done with a task, they hang around briefly before slowly sauntering back to the central building, meaning they can remain a bit closer for another task than if they just rushed back. And at the end of sections of the game, there's a special task that needs to be completed. And just like those, it has trees that can be chopped as well as sawmills, food that can be collected as well as a market, gold mines as well as rocks to mine it from, etc. None of that takes away from actual gameplay, other than make me feel like they clearly wanted to focus on the actual graphics and animations in the game itself than the info boxes/screens.Īs I already mentioned, the gameplay is very similar to the Royal Envoy games, with your workers heading out from a central building to chop trees, collect gold, and collect food.
The primary thing lacking in regards to the visual/sound quality is that there is very little to the finishing screens at the end of each level, and the level selection menus are probably one of the least visually appealing sections of the game.
The music is okay - nothing that's going to make you wish you had a soundtrack, but nothing annoying either. They've actually put a lot of thought into them, as your dwarf workers come with different hair colors and everything, and there are little details on some of the buildings that add to the ambiance in the game. The graphics are pretty good, with some of the graphics on the title screen and how it moves between different options there being very well done. And while I'm not sure I like it *quite* as much as those two, it's awfully close in how much I've been enjoying it so far. This one is very similar to those, though not exactly identical.
A really enjoyable game along the lines of Royal Envoy If I had to pick games that this one reminds me of, it would be Royal Envoy and Royal Envoy 2.